Cherreads

Dante and his Pokemon's Stats

Dante (Hisuian Zorua)

Type: Normal/Ghost

Abilities: 

Super Luck (Increases the critical hit ratio)

Illusion (Can disguise as another Pokemon)

Level: 38 

HP: 81/81

Attack: 99 Defense: 82

Sp. Atk: 83 Sp. Def.: 78 Speed: 81

Item: Power Band (Attack +12)

Moveset:

- Leer

- Scratch

- Astonish

- Copycat

- Fake Tears

- Quick Attack

- Fury Swipes

- Shadow Sneak

- U-turn

- Brutal Swing

- Scary Face

- Burning Jealousy

- Hyper Fang

- Feint

- Extrasensory

- Swords Dance

- Counter

- Ominous Wind

- Mystical Fire

- Aerial Ace

- Hex

- Icy Wind

- Protect

- Agility

- Facade

- Hone Claws

- Confuse Ray

- Dig

- Shadow Claw

- Foul Play

- Rest

- Sleep Talk

- Taunt

- Imprison

- Dark Pulse

- Substitute

- Will-O-Wisp

- Shadow Ball

- Calm Mind

- Nasty Plot

- Phantom Force

- Hyper Beam

- Roar

- Knock Off

- Focus Punch

- Pain Split

- Imprison

- Encore

- Psych Up

Pikachu (Stats in Chapter 99)

Type: Electric

Abilities:

Static (Can paralyze attackers that made physical contact)

Lightning Rod (Draws Electric-type attacks and boosts Special Attack)

Level: 43 

HP: 108/108

Attack: 140 Defense: 94 (+6)

Sp. Atk: 144 Sp. Def.: 85 (+6) Speed: 93

Item: Light Ball (Doubles Attack and Special Attack)

Exclusive Items in Bag: 

- Raichu Hair (Defense +3)

- Raichu Card (Sp. Defense +3)

- Raichu Crest (Defense and Sp. Defense +3)

- Zapper Scarf (Converts damage into healing when hit by Ground-type moves)

Moveset:

- Thunder Shock

- Growl

- Grass Knot

- Tail Whip

- Thunder Wave

- Quick Attack

- Electroweb

- Double Team

- Slam

- Draining Kiss

- Thunderbolt

- Feint

- Nasty Plot

- Agility

- Shock Wave

- Discharge

- Iron Tail

- Protect

- Disarming Voice

- Thief

- Trailblaze

- Charge Beam

- Swift

- Endure

- Volt Switch

- Rain Dance

- Dig

- Brick Break

- Thunder Punch

- Sleep Talk

- Rest

- Electro Ball

- Reflect

- Light Screen

- Eerie Impulse

- Substitute

- Encore

- Play Rough

- Helping Hand

- Reversal

- Electric Terrain

- Wild Charge

- Thunder

- Charge

- Knock Off

- Focus Punch

- Endeavor

- Alluring Voice

- Upper Hand

Azumarill (Shiny)

Type: Water/Fairy

Abilities:

Huge Power (Doubles the power of Physical Attacks)

Sap Sipper (Absorbs Grass-type moves and boost the Pokemon's Attack stat)

Level: 33 

HP: 115/115

Attack: 84 Defense: 70

Sp. Atk: 87 Sp. Def.: 72 Speed: 71

Item: Power Band (Attack +12)

Moveset:

- Tackle

- Defense Curl

- Tail Whip

- Water Gun

- Aqua Jet

- Ice Punch

- Knock Off

- Soak

- Rollout

- Earthquake (Shiny-Exclusive)

- Draining Kiss

- Bubble Beam

- Focus Blast

- Aqua Ring

- Focus Punch

- Liquidation

- Double-Edge

- Protect

- Water Pulse

- Disarming Voice

- Trailblaze

- Chilling Water

- Facade

- Bulldoze

- Icy Wind

- Mud Shot

- Draining Kiss

- Fling

- Endure

- Rain Dance

- Dig

- Brick Break

- Body Slam

- Light Screen

- Grass Knot

- Rest

- Sleep Talk

- Substitute

- Encore

- Ice Spinner

- Play Rough

- Amnesia

- Helping Hand

- Ice Beam

- Misty Terrain

- Hydro Pump

- Blizzard

- Giga Impact

- Knock Off

- Double-Edge 

- Whirlpool

- Muddy Water

- Alluring Voice

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