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Explaining Ability Checks and Saving throws(dnd)

Strength

Strength measures bodily power, athletic training, and the extent to which you can exert raw physical force.

A Strength check can model any attempt to lift, push, pull, or break something, to force your body through a space, or to otherwise apply brute force to a situation.

Examples of when a Strength check might be asked for:

Force open a stuck, locked, or barred door. Break free of bonds. Push through a tunnel that is too small. Hang on to a wagon while being dragged behind it. Tip over a statue. Keep a boulder from rolling.

Strength Saving Throw: A Strength saving throw comes into play when you need to resist a physical force or effect, often involving something that challenges your bodily power. It could involve resisting being pushed, pulled, or otherwise physically manipulated.

Examples:

Resisting being shoved or grappled. Avoiding being knocked prone by a strong wind or force. Holding onto a ledge to avoid falling.

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Dexterity

Dexterity measures agility, reflexes, and balance.

Dexterity check can model any attempt to move nimbly, quickly, or quietly, or to keep from falling on tricky footing.

Examples of when a Dexterity check might be asked for:

Securely tie up a prisoner. Wriggle free of bonds. Being stealthy.

Dexterity Saving Throw: A Dexterity saving throw is required when you need to avoid danger through agility or reflexes. It often comes into play in situations where you need to dodge, avoid, or react quickly to a threat.

Examples:

Dodging a fireball or other area-of-effect attack. Avoiding traps that trigger suddenly. Keeping your balance on slippery or unstable surfaces

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Constitution

Constitution measures health, stamina, and vital force.

Constitution checks are uncommon, and no skills apply to Constitution checks, because the endurance this ability represents is largely passive rather than involving a specific effort on the part of a character or monster. A Constitution check can model your attempt to push beyond normal limits, however.

Examples of when a Constitution check might be asked for:

Hold your breath. March or labor for hours without rest. Go without sleep. Survive without food or water. Chugging an entire mug of ale in one go.

Constitution Saving Throw: A Constitution saving throw measures your ability to withstand harm from endurance-related effects. It typically involves resisting effects that would sap your stamina, health, or vitality.

Examples:

Resisting poison or disease. Enduring extreme cold or heat. Maintaining concentration on a spell after taking damage.

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Intelligence

Intelligence measures mental acuity, accuracy of recall, and the ability to reason.

An Intelligence check comes into play when you need to draw on logic, education, memory, or deductive reasoning.

Examples of when an Intelligence check might be asked for:

Communicate with a creature without using words. Estimate the value of a precious item. Pull together a disguise to pass as a city guard. Forge a document. Recall lore about a craft or trade.

Intelligence

Intelligence Saving Throw: An Intelligence saving throw is needed when you must resist effects that assault your mind directly, often involving illusions, psychic attacks, or other forms of mental manipulation.

Examples:

Resisting a mind-controlling spell like Dominate Person. Shaking off the effects of an illusion that distorts reality. Overcoming a psychic attack that deals mental damage.

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Wisdom

Wisdom reflects how attuned you are to the world around you and represents perceptiveness and intuition.

A Wisdom check might reflect an effort to read body language, understand someone's feelings, notice things about the environment, or care for an injured person.

Examples of when a Wisdom check might be asked for: Get a gut feeling about what course of action to follow. Discern whether a seemingly dead or living creature is undead.

Wisdom Saving Throw: A Wisdom saving throw is called for when you need to resist effects that would cloud your judgment, perception, or sense of reality. It often relates to resisting attempts to manipulate your mind, such as through enchantments or illusions.

Examples:

Resisting a charm effect that would alter your perception of a person or situation. Breaking free of fear induced by a terrifying presence. Seeing through an illusion designed to deceive your senses. Finding a comfortable place and trying not to fall asleep.

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Charisma

Charisma measures your ability to interact effectively with others. It includes such factors as confidence and eloquence, and it can represent a charming or commanding personality.

A Charisma check might arise when you try to influence or entertain others, when you try to make an impression or tell a convincing lie, or when you are navigating a tricky social situation.

Examples of when a Charisma check might be asked for:

 Find the best person to talk to for news, rumors, and gossip. Blend into a crowd to get the sense of key topics of conversation.

Charisma Saving Throw: A Charisma saving throw is required when you need to resist effects that could alter your sense of self, confidence, or resolve. It often involves resisting effects that would compel you to act against your will or change your personality.

Examples:

Resisting possession by a malevolent spirit. Overcoming a magical compulsion to tell the truth. Breaking free from an effect that would alter your appearance or identity.

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