"Are you the Sword Saint?" Tiramet asked.
Dave shook his head. "I am not," he replied before unleashing another 100,000 Army Massacre Sword at him.
At the same time, Diana used Holy Bind, while Boa attacked with Grand Cross.
All three attacks struck Tiramet directly.
"He's dead for sure," Boa said, but Dave remained cautious. "Don't let your guard down," he warned, causing Boa to frown slightly.
As the Dust settles, Tiramet was revealed once again, battered but alive.
Tiramet suddenly chuckled. "Among my siblings, I am weak in magic. Unlike them, I can't use magic effectively. But instead…"
"I have the ability to focus my magic power on regeneration. It's the perfect immortality."
He laughed, revealing his sharp fangs.
"Now, let's start aga—"
Cheok!
His words were cut off as a three-element spear pierced his body.
It was Dave's spell—Tri-Element Spear, a magic attack he had created by fusing Wind, Flame, and Thunder Spears together using Fusion Magic.
[Tri-elemental Trident created]
[ Inflict 3,000% of your magical damage to a single target.
*Penetration is 100% applied (Ignores 100% of target Magical defence)
Special Effects:
Thunder's impact: 50% chance that a lighting will strike enemies dealing additional 100% of your magic damage.
Wind's guidance: 100% increase in speed.
Flame's Fury: 50% chance to inflict burning damage over 3 seconds.
Cost : 5000 mana
Chanting time : 12 seconds
Cooldown : 8 min
* Can be used a melee weapon
* while using it as melee weapon, only 100% of magic damage is applied.
Cost : 10,000 mana per second]
[Would you like to save this Fusion magic?]
"Save" Dave mumbled while Tiramet died with a dumbfounded look on his face.
[Vampire Viscount Tiramet is forced to sleep after exhausting all his powers.]
[1,325,810,470 experience has been acquired.]
[Tiremet's Belt has been acquired.]
[Tiremet's Shoulderguards has been acquired.]
[Your level has risen.]
[Tiramet's Shoulderguards]
Rating: Unique
Defense: 95 Health: +3,000
* There is a low chance of nullifying physical attacks.
It is the favourite shoulderguards of the vampire viscount, Tiramet. Gives the wearer a high survival capacity.
User Restriction: Level 320 or higher.
Weight: 190
[Tiramet's Belt]
Rating: Epic (Growth)
* Reduce damage received by 10%.
* Stamina +100.
A belt that contains the unique magic power of Vampire Viscount Tiramet.
Weight: 13
[This item has a hidden function.]
[The information about Tiramet's Belt has been updated.]
* If this belt grows to a legendary rating, the wearer can summon Vampire Viscount Tiramet. ]
"Another one down," Boa said, crossing her arms.
Diana nodded. "Our levels are skyrocketing too," she added.
Both of them had already reached level 300 and were progressing through their third advancement.
Meanwhile, Dave stood at level 299 - 91%.
He just needed to kill a few more vampires, and he would also reach level 300.
"Let's see if Braham is here too," Dave said as they nodded.
They weren't expecting to meet Braham but were here to retrieve the items he had left behind—just like how Dave had already found Braham's Ring and Gloves.
Though not all of them contained Braham's belongings, from Vampire City 15 to City 9, they had only found two of Braham's items, three if they counted the skill book.
They looked beyond the castle and discovered another cave.
"Let's see if he's here or if it's just another dumb cave," Dave said, but he felt a sense of unease—as if something was off.
As they walked in, they triggered several traps, but both Diana and Dave used Magic Shield to protect themselves from the mechanical attacks.
Soon, they detected an Ancient Golem Guardian standing in their path. After defeating it they got another key to chests, further walking in, they found three chest laying there.
"There are chests, but I don't think he's here," Dave said as they spotted the treasure chests, but no sign of Braham's soul.
"He must have left after your last meeting," Diana said, and Dave nodded in agreement.
"Anyway, we only have one key."
Dave turned to the three chests before them. Defeating a guardian only granted one key, meaning they had to choose wisely.
Once again, Dave used his system to choose the best option and picked the right-side chest.
[ Congratulation on obtaining the rune of Wisdom ]
[Rune of Wisdom]
Bound Item
It is permanently preserved in your inventory. Trading, dropping, or destroying it is impossible.
Usage Effect:
*Enhances magical comprehension and insight at the cost of some physical attributes.
-Half of your gained stat points will be assigned to Intelligence stat automatically.
*Increases all magic-related stats by 30%, including Intelligence, Mana Pool, and Magic attack power.
Unique Lasting Effect:
*When witnessing a spell cast in battle, there is a 50% chance to permanently acquire or comprehend an improved version of the spell.
-Only 30 Spells can be saved permanently
*When defeating a Named monster or NPC, their unique magic will be permanently absorbed by it.
-If target doesn't have a unique magic, one of their Skills will be Randomly Absorbed.
-There is no limit to number of Magic or skills that can be absorbed. ]
[ Congratulations! You are the first player to acquire a Rune! ]
[ Title Gained: First Rune Holder ]
Effect:
Luck +50
All Rune penalties reduced by 50% ]
"What is this?" Boa asked as she looked at the blue rock with white sigils on it.
Dave held it in his hand and read the inscription. "It's a rune," he said, showing it to them.
As he displayed its effects, both Boa and Diana exclaimed in surprise.
"This is amazing!" Diana said.
"I wish I could get one," Diana added. Due to her class restrictions, she couldn't learn any external skills, not even from skill books—only those specific to her class. However, a rune had the potential to change that.
"Pity it's already bound to me, or I would have given it to you," Dave said.
Diana shook her head. "It's okay. Maybe I can find one in the vampire cities."
Dave nodded. "Alright then, let's continue the last vampire city raid."
Both of them nodded in agreement, ready to move forward.
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